RESUME
Multi-disciplinary Game Developer and Computer Science major specializing in the end-to-end asset pipeline.
Proven track record of developing interactive experiences and managing complex technical projects. Combines a background in digital media with cybersecurity foundations to build robust, engaging software.
Programming Knowledge:
Python, Java, C++, C#, Lua, R, SQL, TypeScript
Creative Pipeline:
UI/UX Design, 2D Asset Creation, 2D Animation, Game Audio Composition
Operating Sytstems:
Windows, Linux (Arch, Ubuntu, Mint)
Software:
Godot, Clickteam Fusion 2.5, Adobe (PS, Premier, Illustrator, Lightroom), Gimp, Clip Studio Paint, Aseprite
PROFESSIONAL EXPERIENCE
DeepSpace – Software Engineer Intern
- Designed and implemented React-based widgets, interaction patterns, and layout systems, contributing to a cohesive, high-quality user experience across web, mobile (React Native), and desktop (Electron).
- Designed and implemented basic API’s.
CERTIFICATIONS
